Similarly, the new bolt thrower weapon will also allow you to pick off foes from a distance with silent and ranged attacks. Capcom has confirmed that Leon will be able to crouch and move around quietly, which will enable him to dispatch enemies without having to engage them in combat, as long as they don’t spot him first. Doing so will also chip away at your knife’s durability.Īnother big addition to Resident Evil 4’s gameplay in the remake is stealth. As its name suggests, the mechanic will allow players to parry incoming attacks with a knife – from chainsaws and pitchforks to axes thrown from a distance and more – if you’re able to time it right. The remake is also introducing a completely new knife parry mechanic. Knives will once again play an important part in Resident Evil 4, as they have in plenty of RE games in the past, but they won’t just be melee weapons that you can whip out in combat. In the original RE4, the boss fight was built entirely around QTEs, but with QTEs no longer being a factor in the remake, it’ll now revolve around a completely new mechanic- the knife parry. Leon’s knife fight with Jack Krauser in the later stages of the game is something that fans of the original game will remember very well (and those memories might be mixed with a healthy dose of trauma, especially if you played the game on Nightmare difficulty). Unsurprisingly, with the remake, Capcom has made the decision to cut out the quick time events altogether, which means certain parts of the game are going to play out very differently from what fans of the original will remember. Some are very much products of their time- like the QTEs, for instance. The original RE4 may be a timeless masterpiece, but not all aspects of the experience have aged well. With its launch now right around the corner, here, we’ll be going over several key details that you should know about the survival horror-action game. Capcom is continuing its line of Resident Evil remakes, and next in line is Resident Evil 4 Remake.
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